PlayerBots lab (local)
Offline 188.53.124.32:28015 checked 23d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include PlayerBots lab (local)?
These are the Rust Pop Watch lists that include PlayerBots lab (local): Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on PlayerBots lab (local) mean?
These are the tags PlayerBots lab (local) publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): There are 4 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does PlayerBots lab (local) rank against other Rust servers?
A seven-day player-hours placing of #15,950 puts PlayerBots lab (local) in the top 71% of all ranked servers.
How many players are on PlayerBots lab (local) right now?
PlayerBots lab (local) went quiet 23 days 11 hours ago and is offline at the moment.
Server facts
Is PlayerBots lab (local) online, and how reliable is it?
PlayerBots lab (local) shows as offline, last spotted 23 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 5 October 2026.
Where is PlayerBots lab (local) located?
No region is published by PlayerBots lab (local). It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 188.53.124.32:28015.
Which Rust version is PlayerBots lab (local) on?
On Windows, PlayerBots lab (local) runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on PlayerBots lab (local)?
PlayerBots lab (local)'s rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 23 hours.
Rules and settings
Which map does PlayerBots lab (local) run?
The map on PlayerBots lab (local) is procedural, made by the game.
What are the rules and settings on PlayerBots lab (local)?
No gather rate appears in the name of PlayerBots lab (local). The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Join up
How do I join PlayerBots lab (local)?
The console method: start Rust, press F1, and type client.connect 188.53.124.32:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.