SpyExpeditions Development Server
Offline 189.110.255.189:28015 checked 9d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include SpyExpeditions Development Server?
These are the Rust Pop Watch lists that include SpyExpeditions Development Server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on SpyExpeditions Development Server mean?
These are the tags SpyExpeditions Development Server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does SpyExpeditions Development Server rank against other Rust servers?
The last seven days of player hours place SpyExpeditions Development Server at #13,038, in the top 59% of all ranked servers.
How many players are on SpyExpeditions Development Server right now?
SpyExpeditions Development Server went quiet 9 days 21 hours ago and is offline at the moment.
Server details
Is SpyExpeditions Development Server online, and how reliable is it?
The server SpyExpeditions Development Server is not online now; 9 days 21 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 19 October 2026.
Where is SpyExpeditions Development Server located?
There is no region from SpyExpeditions Development Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 189.110.255.189:28015.
Which Rust version is SpyExpeditions Development Server on?
On Windows, SpyExpeditions Development Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on SpyExpeditions Development Server?
Too few wipes are on record for SpyExpeditions Development Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 16 days.
Map and rules
Which map does SpyExpeditions Development Server run?
The map on SpyExpeditions Development Server is procedural, made by the game.
What are the rules and settings on SpyExpeditions Development Server?
Nothing in the name tells you the gather rate on SpyExpeditions Development Server. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join SpyExpeditions Development Server?
Enter client.connect 189.110.255.189:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.