Rust Clips
Offline 190.5.49.60:28015 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Rust Clips?
These are the Rust Pop Watch lists that include Rust Clips: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Rust Clips mean?
These are the tags Rust Clips publishes for the browser: gmvanilla (Game mode): Survival in vanilla form; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Rust Clips rank against other Rust servers?
The last seven days of player hours place Rust Clips at #15,339, in the top 69% of all ranked servers.
How many players are on Rust Clips right now?
Rust Clips went quiet 2 days 8 hours ago and is offline at the moment. Across the past week it drew an average of 0 players.
Server facts
Is Rust Clips online, and how reliable is it?
The server Rust Clips is not online now; 2 days 8 hours have passed since it was last seen. It was up 0% of the time over the last 2 full days, 0 of 48 hours in total. It came to Rust Pop Watch's attention on 26 October 2026.
Where is Rust Clips located?
There is no region from Rust Clips. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 190.5.49.60:28015.
Which Rust version is Rust Clips on?
On Windows, Rust Clips runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Rust Clips?
The record of Rust Clips's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 9 hours.
The rules
Which map does Rust Clips run?
The map on Rust Clips is procedural, made by the game.
What are the rules and settings on Rust Clips?
Nothing in the name tells you the gather rate on Rust Clips. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. The VAC anti-cheat from Valve is on.
Getting in
How do I join Rust Clips?
Enter client.connect 190.5.49.60:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.