[EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES
Online EU 192.121.44.107:28016 checked 7m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 46 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:43 UTC FW27d ago | 8 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?
You'll find [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES on the following Rust Pop Watch lists: European Rust servers, live, Modded Rust servers, live, Rust PvE servers, ranked by who's hot and Rust zombie servers, by the numbers. These are the filters that list it on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES mean?
The game's server browser picks up these tags from [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp150 (Max players): Slots: 150; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^p (PvE): Here the world is the threat, and players don't fight each other; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it sits under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES rank against other Rust servers?
For the last seven days of player hours, [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES sits at #2,739, inside the top 12% of ranked servers and at #1,045 in Europe.
How many players are on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES right now?
The current tally at [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES: 2 players across 150 slots. Peak for the week was 6, against an average of 1 players. Look at 13:00 UTC: that was the busiest point of the last 48 hours, at 2 players on average.
Server facts
Is [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES online, and how reliable is it?
[EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES is live at the moment. About 1 hours ago is when it last restarted, judging by its uptime. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES run smoothly?
The 48-hour average was 51 server fps, with a low of 37. The world carried as many as 119,310 entities, including buildings and deployables. Memory use peaked at 4,095 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES located?
In Europe, [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES lists itself with its EU tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 192.121.44.107:28016.
Which Rust version is [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES on?
On Linux, [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES when wipe day comes around?
Across its recent wipes, the busiest point averaged 8 players. The latest wipe's crowd was busiest 46 hours after it began.
What is the wipe schedule on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?
Wipes on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES come once a month, alongside the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 11 hours is when the present world was made. The tags hold a monthly wipe schedule.
Rules and settings
Which map does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES run?
A procedural map of 4,250 with seed 248679 is what [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?
No gather rate appears in the name of [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES. Groups go up to 8 players, which is the default. no fighting other players: that is the pve mode. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. The server's own word for it is vanilla: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. Rust's premium status is required to join. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?
Enter client.connect 192.121.44.107:28016 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. Rust's premium status is required to join. For more, see https://discord.com/invite/gxJm7Pv.
