Test kit Rust server
Offline 192.240.238.42:28015 checked 12d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Test kit Rust server?
These Rust Pop Watch lists include Test kit Rust server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Test kit Rust server mean?
The game's server browser picks up these tags from Test kit Rust server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): There are 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Test kit Rust server rank against other Rust servers?
The last seven days of player hours place Test kit Rust server at #12,993, in the top 60% of all ranked servers.
How many players are on Test kit Rust server right now?
Offline now, Test kit Rust server was last spotted 12 days 11 hours ago.
About the server
Is Test kit Rust server online, and how reliable is it?
Test kit Rust server shows as offline, last spotted 12 days 11 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 17 October 2026.
Where is Test kit Rust server located?
No region is published by Test kit Rust server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 192.240.238.42:28015.
Which Rust version is Test kit Rust server on?
On Linux, Test kit Rust server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Test kit Rust server?
The record of Test kit Rust server's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 12 days 11 hours is when the present world was made.
The rules
Which map does Test kit Rust server run?
A procedural map is what Test kit Rust server runs, generated by the game.
What are the rules and settings on Test kit Rust server?
The name of Test kit Rust server says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. VAC, Valve's anti-cheat, is switched off.
How to join
How do I join Test kit Rust server?
Enter client.connect 192.240.238.42:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.