Testcontainers Rust Server
Offline 192.240.240.184:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Testcontainers Rust Server?
These Rust Pop Watch lists include Testcontainers Rust Server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Testcontainers Rust Server mean?
For the server browser, Testcontainers Rust Server lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Testcontainers Rust Server rank against other Rust servers?
A seven-day player-hours placing of #15,264 puts Testcontainers Rust Server in the top 69% of all ranked servers.
How many players are on Testcontainers Rust Server right now?
Offline now, Testcontainers Rust Server was last spotted 6 days 20 hours ago. Across the past week it drew an average of 0 players.
Server facts
Is Testcontainers Rust Server online, and how reliable is it?
The server Testcontainers Rust Server is not online now; 6 days 20 hours have passed since it was last seen. Out of 144 hours in the last 6 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 23 October 2026.
Where is Testcontainers Rust Server located?
No region is published by Testcontainers Rust Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 192.240.240.184:28015.
Which Rust version is Testcontainers Rust Server on?
Rust network protocol 2635 and build 168909 is the version Testcontainers Rust Server runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Testcontainers Rust Server?
The record of Testcontainers Rust Server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 20 hours.
Rules and settings
Which map does Testcontainers Rust Server run?
Testcontainers Rust Server uses a procedural map, which the game generates.
What are the rules and settings on Testcontainers Rust Server?
Nothing in the name tells you the gather rate on Testcontainers Rust Server. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. The VAC anti-cheat from Valve is on.
How to join
How do I join Testcontainers Rust Server?
The console method: start Rust, press F1, and type client.connect 192.240.240.184:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.