Testcontainers Rust Server
Offline 192.240.244.42:28015 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Testcontainers Rust Server?
These are the Rust Pop Watch lists that include Testcontainers Rust Server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Testcontainers Rust Server mean?
The game's server browser picks up these tags from Testcontainers Rust Server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Testcontainers Rust Server rank against other Rust servers?
Player hours over the last week rank Testcontainers Rust Server at #15,339, within the top 69% of ranked servers.
How many players are on Testcontainers Rust Server right now?
Testcontainers Rust Server went quiet 2 days 14 hours ago and is offline at the moment. The seven-day average sits at 0 players.
Server facts
Is Testcontainers Rust Server online, and how reliable is it?
The server Testcontainers Rust Server is not online now; 2 days 14 hours have passed since it was last seen. Over the last 1 full day it was up 0% of the time, 0 of 24 hours. The first time Rust Pop Watch saw it was 26 October 2026.
Where is Testcontainers Rust Server located?
No region is published by Testcontainers Rust Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 192.240.244.42:28015.
Which Rust version is Testcontainers Rust Server on?
On Linux, Testcontainers Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Testcontainers Rust Server?
The record of Testcontainers Rust Server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 14 hours.
Map and rules
Which map does Testcontainers Rust Server run?
Testcontainers Rust Server uses a procedural map, which the game generates.
What are the rules and settings on Testcontainers Rust Server?
The name of Testcontainers Rust Server says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Testcontainers Rust Server?
Enter client.connect 192.240.244.42:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.