Test kit Rust server
Offline 192.240.248.15:28015 checked 7d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Test kit Rust server?
You'll find Test kit Rust server on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Test kit Rust server mean?
These are the tags Test kit Rust server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): It's on game build 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Test kit Rust server rank against other Rust servers?
A seven-day player-hours placing of #13,141 puts Test kit Rust server in the top 59% of all ranked servers.
How many players are on Test kit Rust server right now?
Test kit Rust server went quiet 7 days 19 hours ago and is offline at the moment.
About the server
Is Test kit Rust server online, and how reliable is it?
Down at the moment: Test kit Rust server was last seen 7 days 19 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 21 October 2026.
Where is Test kit Rust server located?
There is no region from Test kit Rust server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 192.240.248.15:28015.
Which Rust version is Test kit Rust server on?
On Linux, Test kit Rust server runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Test kit Rust server?
The record of Test kit Rust server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 19 hours.
The rules
Which map does Test kit Rust server run?
A procedural map is what Test kit Rust server runs, generated by the game.
What are the rules and settings on Test kit Rust server?
No gather rate appears in the name of Test kit Rust server. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat is off: VAC, Valve's system.
How to join
How do I join Test kit Rust server?
Enter client.connect 192.240.248.15:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.