My Local Test Server
Offline 193.115.97.36:28015 checked 14d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 10:50 UTC14d ago | 1 | – | running | 0 |
| Fri 2 Oct, 16:21 UTC25d ago | 1 | held half | 10.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include My Local Test Server?
These Rust Pop Watch lists include My Local Test Server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on My Local Test Server mean?
For the server browser, My Local Test Server lists these tags: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does My Local Test Server rank against other Rust servers?
A seven-day player-hours placing of #14,643 puts My Local Test Server in the top 67% of all ranked servers.
How many players are on My Local Test Server right now?
The last sighting of My Local Test Server was 14 days 15 hours ago, and it is offline now.
Server details
Is My Local Test Server online, and how reliable is it?
My Local Test Server shows as offline, last spotted 14 days 15 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 20 September 2026.
Where is My Local Test Server located?
There is no region from My Local Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 193.115.97.36:28015.
Which Rust version is My Local Test Server on?
On Windows, My Local Test Server runs Rust network protocol 2634 and build 167231. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on My Local Test Server when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. 1 hours after the latest wipe, the crowd hit its peak. Its recent wipes kept the crowd above half the peak until the next one 100% of the time.
What is the wipe schedule on My Local Test Server?
My Local Test Server's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 14 days 15 hours.
Map and rules
Which map does My Local Test Server run?
My Local Test Server uses a procedural map, which the game generates.
What are the rules and settings on My Local Test Server?
The name of My Local Test Server says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. The VAC anti-cheat from Valve is off.
Join up
How do I join My Local Test Server?
The console method: start Rust, press F1, and type client.connect 193.115.97.36:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.