Live 101,584 players 11,894 servers online 404 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Server_216_DevBlog Off dutyoffline
Celebrity profile

Server_216_DevBlog

Offline 193.142.159.84:28015 checked 9d ago

modded
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Vital stats

Players now 0/ 10 slots 0% full
7-day average0peak –
Rank#15,379top 70%
Region–no continent published · group not published
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Server_216_DevBlog?

You'll find Server_216_DevBlog on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Last wipe: In the last 2 weeks.

What do the server tags on Server_216_DevBlog mean?

The game's server browser picks up these tags from Server_216_DevBlog: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; v2180 (Protocol): You need the same game version to get in: protocol 2180; oxide (Oxide): A plugin framework called Oxide (uMod) is running here; modded (Modded): The game is changed by plugins or settings, hence the Modded listing; hdf93daba (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it; stok (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does Server_216_DevBlog rank against other Rust servers?

The last seven days of player hours place Server_216_DevBlog at #15,379, in the top 70% of all ranked servers.

How many players are on Server_216_DevBlog right now?

Server_216_DevBlog went quiet 9 days ago and is offline at the moment.

Server details

Is Server_216_DevBlog online, and how reliable is it?

The server Server_216_DevBlog is not online now; 9 days have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 20 October 2026.

Where is Server_216_DevBlog located?

No region is published by Server_216_DevBlog. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 193.142.159.84:28015.

Which Rust version is Server_216_DevBlog on?

Rust network protocol 2180 is the version Server_216_DevBlog runs on Windows. Steam updates your game so it matches the protocol needed to join.

The wipe schedule

What is the wipe schedule on Server_216_DevBlog?

Server_216_DevBlog's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 9 days.

Map and rules

Which map does Server_216_DevBlog run?

The map on Server_216_DevBlog is procedural, made by the game.

What are the rules and settings on Server_216_DevBlog?

The name of Server_216_DevBlog says nothing about gather rate. No group limit is published. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. VAC, Valve's anti-cheat, is switched off.

Join up

How do I join Server_216_DevBlog?

Enter client.connect 193.142.159.84:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp10,v2180,hdf93daba,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players There are 10 slots.
v2180
Protocol You need the same game version to get in: protocol 2180.

Mods and access

oxide
Oxide A plugin framework called Oxide (uMod) is running here.
modded
Modded The game is changed by plugins or settings, hence the Modded listing.

Other

hdf93daba
Custom tag Standard Rust tags don't include this one: a plugin or the owner set it.
stok
Custom tag Standard Rust tags don't include this one: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.