CompanionNPC local checks
Offline 193.148.253.203:29115 checked 4d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include CompanionNPC local checks?
These Rust Pop Watch lists include CompanionNPC local checks: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on CompanionNPC local checks mean?
For the server browser, CompanionNPC local checks lists these tags: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does CompanionNPC local checks rank against other Rust servers?
A seven-day player-hours placing of #15,323 puts CompanionNPC local checks in the top 69% of all ranked servers.
How many players are on CompanionNPC local checks right now?
CompanionNPC local checks went quiet 4 days ago and is offline at the moment. The seven-day average sits at 0 players.
About the server
Is CompanionNPC local checks online, and how reliable is it?
CompanionNPC local checks shows as offline, last spotted 4 days ago. It was up 0% of the time over the last 3 full days, 0 of 72 hours in total. Rust Pop Watch's first record of it is 25 October 2026.
Where is CompanionNPC local checks located?
No region is published by CompanionNPC local checks. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 193.148.253.203:29115.
Which Rust version is CompanionNPC local checks on?
Rust network protocol 2634 and build 167781 is the version CompanionNPC local checks runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on CompanionNPC local checks?
CompanionNPC local checks's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 4 days 4 hours is when the present world was made.
Map and rules
Which map does CompanionNPC local checks run?
A procedural map is what CompanionNPC local checks runs, generated by the game.
What are the rules and settings on CompanionNPC local checks?
The name of CompanionNPC local checks says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Getting in
How do I join CompanionNPC local checks?
Enter client.connect 193.148.253.203:29115 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.