CLATEST
Offline 193.164.6.202:28015 checked 30d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include CLATEST?
These Rust Pop Watch lists include CLATEST: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on CLATEST mean?
For the server browser, CLATEST lists these tags: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs164530 (Build): It's on game build 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does CLATEST rank against other Rust servers?
Player hours over the last week rank CLATEST at #16,924, within the top 71% of ranked servers.
How many players are on CLATEST right now?
Offline now, CLATEST was last spotted 30 days 11 hours ago.
Server details
Is CLATEST online, and how reliable is it?
The server CLATEST is not online now; 30 days 11 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 19 September 2026.
Where is CLATEST located?
There is no region from CLATEST. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 193.164.6.202:28015.
Which Rust version is CLATEST on?
On Windows, CLATEST runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on CLATEST?
The record of CLATEST's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 40 days 1 hours is when the present world was made.
Map and rules
Which map does CLATEST run?
The procedural map on CLATEST measures 3,000 and comes from the game with seed 12345. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on CLATEST?
No gather rate appears in the name of CLATEST. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. The VAC anti-cheat from Valve is on.
How to join
How do I join CLATEST?
The console method: start Rust, press F1, and type client.connect 193.164.6.202:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.