spooky dookie
Offline 193.192.59.60:28100 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:35 UTC FW27d ago | 1 | – | running | 0 |
| Wed 23 Sep, 23:52 UTC35d ago | 2 | halved by day 1 | 7.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include spooky dookie?
You'll find spooky dookie on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on spooky dookie mean?
These are the tags spooky dookie publishes for the browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): There are 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does spooky dookie rank against other Rust servers?
Player hours over the last week rank spooky dookie at #15,349, within the top 69% of ranked servers.
How many players are on spooky dookie right now?
Offline now, spooky dookie was last spotted 5 days 5 hours ago. The seven-day average sits at 0 players.
About the server
Is spooky dookie online, and how reliable is it?
The server spooky dookie is not online now; 5 days 5 hours have passed since it was last seen. It was up 29% of the time over the last 7 full days, 48 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Where is spooky dookie located?
There is no region from spooky dookie. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 193.192.59.60:28100.
Which Rust version is spooky dookie on?
On Windows, spooky dookie runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on spooky dookie when wipe day comes around?
The average busiest crowd over recent wipes was 2 players. The crowd on the latest wipe topped out 16 hours in. Above half the peak until the next wipe: that happened in 0% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 1.
What is the wipe schedule on spooky dookie?
The record of spooky dookie's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 27 days 9 hours.
Map and rules
Which map does spooky dookie run?
A procedural map of 3,500 with seed 2025505331 is what spooky dookie runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on spooky dookie?
Nothing in the name tells you the gather rate on spooky dookie. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join spooky dookie?
Enter client.connect 193.192.59.60:28100 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.