Testserver10x
Offline 193.200.229.47:28015 checked 28d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Testserver10x?
These are the Rust Pop Watch lists that include Testserver10x: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Testserver10x mean?
The game's server browser picks up these tags from Testserver10x: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): There are 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2632 (Protocol): To join, your game must be on the same protocol version: 2632; cs161125 (Build): It's on game build 161125; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs; modded (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Testserver10x rank against other Rust servers?
The last seven days of player hours place Testserver10x at #16,822, in the top 70% of all ranked servers.
How many players are on Testserver10x right now?
The last sighting of Testserver10x was 28 days 20 hours ago, and it is offline now.
About the server
Is Testserver10x online, and how reliable is it?
The server Testserver10x is not online now; 28 days 20 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 13 September 2026.
Where is Testserver10x located?
No region is published by Testserver10x. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 193.200.229.47:28015.
Which Rust version is Testserver10x on?
On Linux, Testserver10x runs Rust network protocol 2632 and build 161125. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Testserver10x?
Too few wipes are on record for Testserver10x to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 73 days 11 hours.
Rules and settings
Which map does Testserver10x run?
The procedural map on Testserver10x measures 5,000 and comes from the game with seed 971239617. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Testserver10x?
Nothing in the name tells you the gather rate on Testserver10x. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.
Getting in
How do I join Testserver10x?
The console method: start Rust, press F1, and type client.connect 193.200.229.47:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.
