Jump Hub
Offline 193.234.38.34:28015 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 13:39 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 18:43 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 16:44 UTC3d ago | – | – | – | 0 |
| Fri 23 Oct, 20:42 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 19:25 UTC6d ago | 0 | – | 2.9 days | 1 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Jump Hub?
These are the Rust Pop Watch lists that include Jump Hub: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Jump Hub mean?
The game's server browser picks up these tags from Jump Hub: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here; ^x (Unknown flag): Facepunch's docs say nothing about this flag. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Jump Hub rank against other Rust servers?
Player hours over the last week rank Jump Hub at #12,284, within the top 55% of ranked servers.
How many players are on Jump Hub right now?
Offline now, Jump Hub was last spotted 33 hours ago. Averaging 0 players across seven days, it topped out at 1.
About the server
Is Jump Hub online, and how reliable is it?
Down at the moment: Jump Hub was last seen 33 hours ago. It was up 11% of the time over the last 7 full days, 19 of 168 hours in total. The first time Rust Pop Watch saw it was 21 October 2026.
Where is Jump Hub located?
No region is published by Jump Hub. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 193.234.38.34:28015.
Which Rust version is Jump Hub on?
Rust network protocol 2635 and build 168909 is the version Jump Hub runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Jump Hub?
A new world arrives on Jump Hub every few hours, which means there is no wipe schedule to follow and no reset that counts as a wipe.
Rules and settings
Which map does Jump Hub run?
The map on Jump Hub is procedural, made by the game.
What are the rules and settings on Jump Hub?
No gather rate appears in the name of Jump Hub. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. The VAC anti-cheat from Valve is on.
Getting in
How do I join Jump Hub?
The console method: start Rust, press F1, and type client.connect 193.234.38.34:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.