Live 97,865 players 11,882 servers online 398 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Jump World 1 Off dutyoffline
Celebrity profile

Jump World 1

Offline 193.234.38.34:28025 checked 1d ago

moddedcarbon
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Vital stats

Players now 0/ 100 slots 0% full
7-day average0peak 1
Rank#14,647top 66%
Region–no continent published · group 8, the default
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
The rise

Players

AveragePeak
0123417:0009:0010:0011:0012:0013:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

New worlds

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 13:43 UTC2d ago – – – 0
Mon 26 Oct, 18:47 UTC2d ago – – – 0
Mon 26 Oct, 16:51 UTC2d ago – – – 0
Fri 23 Oct, 20:41 UTC5d ago – – – 0
Fri 23 Oct, 19:30 UTC5d ago 0 – 2.9 days 0
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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Jump World 1?

These are the Rust Pop Watch lists that include Jump World 1: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Jump World 1 mean?

These are the tags Jump World 1 publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): There are 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs; ^x (Unknown flag): Facepunch's docs say nothing about this flag. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does Jump World 1 rank against other Rust servers?

A seven-day player-hours placing of #14,647 puts Jump World 1 in the top 66% of all ranked servers.

How many players are on Jump World 1 right now?

The last sighting of Jump World 1 was 27 hours ago, and it is offline now. Averaging 0 players across seven days, it topped out at 1.

About the server

Is Jump World 1 online, and how reliable is it?

The server Jump World 1 is not online now; 27 hours have passed since it was last seen. The last 7 full days saw uptime of 11%, with 18 out of 168 hours online. Rust Pop Watch's first record of it is 21 October 2026.

Where is Jump World 1 located?

No region is published by Jump World 1. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 193.234.38.34:28025.

Which Rust version is Jump World 1 on?

Rust network protocol 2635 and build 168909 is the version Jump World 1 runs on Windows. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What is the wipe schedule on Jump World 1?

No wipe schedule exists for Jump World 1: it swaps in a fresh world every few hours, and those resets are not wipes.

The rules

Which map does Jump World 1 run?

The map on Jump World 1 is procedural, made by the game.

What are the rules and settings on Jump World 1?

The name of Jump World 1 says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. Anti-cheat is on: VAC, Valve's system.

Join up

How do I join Jump World 1?

The console method: start Rust, press F1, and type client.connect 193.234.38.34:28025. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,^z,^y,^x,ts8

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp100
Max players There are 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is what it runs.

Other

^x
Unknown flag Facepunch's docs say nothing about this flag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.