Test
Offline 193.32.126.153:28015 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 21:52 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Test?
These are the Rust Pop Watch lists that include Test: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Test mean?
The game's server browser picks up these tags from Test: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Test rank against other Rust servers?
The last seven days of player hours place Test at #13,842, in the top 61% of all ranked servers.
How many players are on Test right now?
Offline now, Test was last spotted 26 days 18 hours ago.
Server details
Is Test online, and how reliable is it?
The server Test is not online now; 26 days 18 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 2 October 2026.
Where is Test located?
No region is published by Test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 193.32.126.153:28015.
Which Rust version is Test on?
On Windows, Test runs Rust network protocol 2634 and build 166494. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on Test when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on Test?
The record of Test's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 26 days 18 hours is when the present world was made.
Map and rules
Which map does Test run?
A procedural map is what Test runs, generated by the game.
What are the rules and settings on Test?
No gather rate appears in the name of Test. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Test?
Enter client.connect 193.32.126.153:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.