greenpool.dev
Offline 193.81.121.158:28015 checked 19d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include greenpool.dev?
These are the Rust Pop Watch lists that include greenpool.dev: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on greenpool.dev mean?
These are the tags greenpool.dev publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp2 (Max players): There are 2 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): It's on game build 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does greenpool.dev rank against other Rust servers?
Player hours over the last week rank greenpool.dev at #15,812, within the top 72% of ranked servers.
How many players are on greenpool.dev right now?
greenpool.dev went quiet 19 days 15 hours ago and is offline at the moment.
About the server
Is greenpool.dev online, and how reliable is it?
The server greenpool.dev is not online now; 19 days 15 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 9 October 2026.
Where is greenpool.dev located?
There is no region from greenpool.dev. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 193.81.121.158:28015.
Which Rust version is greenpool.dev on?
On Linux, greenpool.dev runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on greenpool.dev?
Too few wipes are on record for greenpool.dev to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 27 days 18 hours.
Rules and settings
Which map does greenpool.dev run?
A procedural map is what greenpool.dev runs, generated by the game.
What are the rules and settings on greenpool.dev?
The name of greenpool.dev says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join greenpool.dev?
The console method: start Rust, press F1, and type client.connect 193.81.121.158:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.