GlobalGameID
Offline 194.32.107.155:20110 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include GlobalGameID?
You'll find GlobalGameID on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on GlobalGameID mean?
For the server browser, GlobalGameID lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp20 (Max players): There are 20 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): Game build: 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does GlobalGameID rank against other Rust servers?
The last seven days of player hours place GlobalGameID at #15,318, in the top 69% of all ranked servers.
How many players are on GlobalGameID right now?
Offline now, GlobalGameID was last spotted 5 days 14 hours ago. Across the past week it drew an average of 0 players.
About the server
Is GlobalGameID online, and how reliable is it?
The server GlobalGameID is not online now; 5 days 14 hours have passed since it was last seen. The last 7 full days saw uptime of 28%, with 47 out of 168 hours online. Rust Pop Watch's first record of it is 16 September 2026.
Where is GlobalGameID located?
There is no region from GlobalGameID. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 194.32.107.155:20110.
Which Rust version is GlobalGameID on?
On Windows, GlobalGameID runs Rust network protocol 2633 and build 163794. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on GlobalGameID?
The record of GlobalGameID's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 42 days 22 hours is when the present world was made.
The rules
Which map does GlobalGameID run?
Generated by the game with seed 1337, the map on GlobalGameID is procedural and 3,000 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on GlobalGameID?
No gather rate appears in the name of GlobalGameID. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Getting in
How do I join GlobalGameID?
Enter client.connect 194.32.107.155:20110 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.