GlobalGameID plugin test — rust release
Offline 194.32.107.161:20110 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include GlobalGameID plugin test — rust release?
You'll find GlobalGameID plugin test — rust release on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on GlobalGameID plugin test — rust release mean?
These are the tags GlobalGameID plugin test — rust release publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does GlobalGameID plugin test — rust release rank against other Rust servers?
Player hours over the last week rank GlobalGameID plugin test — rust release at #15,344, within the top 69% of ranked servers.
How many players are on GlobalGameID plugin test — rust release right now?
The last sighting of GlobalGameID plugin test — rust release was 5 days 17 hours ago, and it is offline now. It has averaged 0 players over the last seven days.
Server facts
Is GlobalGameID plugin test — rust release online, and how reliable is it?
GlobalGameID plugin test — rust release shows as offline, last spotted 5 days 17 hours ago. The last 7 full days saw uptime of 28%, with 47 out of 168 hours online. Rust Pop Watch's first record of it is 16 September 2026.
Where is GlobalGameID plugin test — rust release located?
No region is published by GlobalGameID plugin test — rust release. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 194.32.107.161:20110.
Which Rust version is GlobalGameID plugin test — rust release on?
On Linux, GlobalGameID plugin test — rust release runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on GlobalGameID plugin test — rust release?
Too few wipes are on record for GlobalGameID plugin test — rust release to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 42 days 21 hours.
Map and rules
Which map does GlobalGameID plugin test — rust release run?
A procedural map of 3,000 with seed 1337 is what GlobalGameID plugin test — rust release runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on GlobalGameID plugin test — rust release?
Nothing in the name tells you the gather rate on GlobalGameID plugin test — rust release. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join GlobalGameID plugin test — rust release?
The console method: start Rust, press F1, and type client.connect 194.32.107.161:20110. Launch Rust on this page is another way, opening Rust via Steam and connecting.