Live 44,258 players 11,611 servers online 134 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Rust Devblog Server Off dutyoffline
Celebrity profile

Rust Devblog Server

Offline 194.46.58.122:28015 checked 13d ago

moddedcarbon
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Vital stats

Players now 0/ 10 slots 0% full
7-day average0peak –
Rank#14,594top 68%
Region–no continent published · group not published
Last wipe32d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Rust Devblog Server?

You'll find Rust Devblog Server on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What do the server tags on Rust Devblog Server mean?

For the server browser, Rust Devblog Server lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; v2362 (Protocol): To join, your game must be on the same protocol version: 2362; ptrak (Networking): It uses RakNet, the standard network layer for the game; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs; hil2cpp (Custom tag): The owner or a plugin added this tag, which isn't standard Rust; stok (Custom tag): The owner or a plugin added this tag, which isn't standard Rust. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does Rust Devblog Server rank against other Rust servers?

A seven-day player-hours placing of #14,594 puts Rust Devblog Server in the top 68% of all ranked servers.

How many players are on Rust Devblog Server right now?

Rust Devblog Server went quiet 13 days 16 hours ago and is offline at the moment.

Server facts

Is Rust Devblog Server online, and how reliable is it?

Rust Devblog Server shows as offline, last spotted 13 days 16 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 16 October 2026.

Where is Rust Devblog Server located?

There is no region from Rust Devblog Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 194.46.58.122:28015.

Which Rust version is Rust Devblog Server on?

Rust network protocol 2362 is the version Rust Devblog Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What is the wipe schedule on Rust Devblog Server?

Too few wipes are on record for Rust Devblog Server to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 32 days 6 hours.

Rules and settings

Which map does Rust Devblog Server run?

Rust Devblog Server uses a procedural map, which the game generates.

What are the rules and settings on Rust Devblog Server?

The name of Rust Devblog Server says nothing about gather rate. Nothing on group size is published here. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched off.

Join up

How do I join Rust Devblog Server?

The console method: start Rust, press F1, and type client.connect 194.46.58.122:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players There are 10 slots.
v2362
Protocol To join, your game must be on the same protocol version: 2362.
ptrak
Networking It uses RakNet, the standard network layer for the game.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon, a plugin framework, is what it runs.

Other

hil2cpp
Custom tag The owner or a plugin added this tag, which isn't standard Rust.
stok
Custom tag The owner or a plugin added this tag, which isn't standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.