Offline Multiplayer Simulation
Offline 194.53.1.237:28015 checked 35d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Offline Multiplayer Simulation?
You'll find Offline Multiplayer Simulation on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Offline Multiplayer Simulation mean?
These are the tags Offline Multiplayer Simulation publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Offline Multiplayer Simulation rank against other Rust servers?
A seven-day player-hours placing of #15,465 puts Offline Multiplayer Simulation in the top 71% of all ranked servers.
How many players are on Offline Multiplayer Simulation right now?
The last sighting of Offline Multiplayer Simulation was 35 days 14 hours ago, and it is offline now.
Server details
Is Offline Multiplayer Simulation online, and how reliable is it?
Offline Multiplayer Simulation shows as offline, last spotted 35 days 14 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 23 September 2026.
Where is Offline Multiplayer Simulation located?
No region is published by Offline Multiplayer Simulation. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 194.53.1.237:28015.
Which Rust version is Offline Multiplayer Simulation on?
On Windows, Offline Multiplayer Simulation runs Rust network protocol 2633 and build 165217. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Offline Multiplayer Simulation?
The record of Offline Multiplayer Simulation's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 36 days 15 hours is when the present world was made.
The rules
Which map does Offline Multiplayer Simulation run?
The map on Offline Multiplayer Simulation is procedural, made by the game.
What are the rules and settings on Offline Multiplayer Simulation?
Nothing in the name tells you the gather rate on Offline Multiplayer Simulation. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Carbon. The VAC anti-cheat from Valve is on.
How to join
How do I join Offline Multiplayer Simulation?
Enter client.connect 194.53.1.237:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.