Lucky Jump Random X5 (Kits, Skins)
Online 194.54.88.44:27715 checked 8m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 13:09 UTC20h ago | – | – | running | 0 |
| Thu 22 Oct, 12:36 UTC7d ago | 3 | halved by day 4 | 7 days | 0 |
| Thu 15 Oct, 13:47 UTC14d ago | 3 | held half | 7 days | 0 |
| Thu 8 Oct, 13:21 UTC21d ago | 4 | held half | 7 days | 0 |
| Thu 1 Oct, 18:24 UTC FW28d ago | 6 | halved by day 5 | 6.8 days | 1 |
| Thu 24 Sep, 08:28 UTC36d ago | 6 | held half | 7.4 days | 0 |
| Wed 16 Sep, 00:59 UTC44d ago | 4 | held half | 8.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Lucky Jump Random X5 (Kits, Skins)?
You'll find Lucky Jump Random X5 (Kits, Skins) on the following Rust Pop Watch lists: The 5x scene, live and Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 5x.
What do the server tags on Lucky Jump Random X5 (Kits, Skins) mean?
The game's server browser picks up these tags from Lucky Jump Random X5 (Kits, Skins): gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): There are 100 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Lucky Jump Random X5 (Kits, Skins) rank against other Rust servers?
Player hours over the last week rank Lucky Jump Random X5 (Kits, Skins) at #4,951, within the top 22% of ranked servers.
How many players are on Lucky Jump Random X5 (Kits, Skins) right now?
The current tally at Lucky Jump Random X5 (Kits, Skins): 1 players across 100 slots. Peak for the week was 4, against an average of 0 players. Look at 16:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.
Server details
Is Lucky Jump Random X5 (Kits, Skins) online, and how reliable is it?
Right now, Lucky Jump Random X5 (Kits, Skins) is up and running. Based on the uptime it reports, the last restart was about 18 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. It came to Rust Pop Watch's attention on 15 September 2026.
Does Lucky Jump Random X5 (Kits, Skins) run smoothly?
Average server fps for the last 48 hours was 6, and it never went below 5. At its peak it held 77,411 entities: buildings, deployables and all the rest. Up to 3,489 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Where is Lucky Jump Random X5 (Kits, Skins) located?
There is no region from Lucky Jump Random X5 (Kits, Skins). Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 194.54.88.44:27715.
Which Rust version is Lucky Jump Random X5 (Kits, Skins) on?
On Linux, Lucky Jump Random X5 (Kits, Skins) runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on Lucky Jump Random X5 (Kits, Skins) when wipe day comes around?
Recent wipes averaged a peak of 3 players at their busiest. The crowd on the latest wipe topped out 46 hours in. Above half the peak until the next wipe: that happened in 60% of its recent wipes. The crowd fell under half by day 4.5 whenever it did not hold.
What is the wipe schedule on Lucky Jump Random X5 (Kits, Skins)?
The recent gap between wipes on Lucky Jump Random X5 (Kits, Skins) is around 7 days. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 20 hours.
Map and rules
Which map does Lucky Jump Random X5 (Kits, Skins) run?
A procedural map of 3,500 with seed 676320793 is what Lucky Jump Random X5 (Kits, Skins) runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Lucky Jump Random X5 (Kits, Skins)?
The name says it: Lucky Jump Random X5 (Kits, Skins) gathers at 5x. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Getting in
How do I join Lucky Jump Random X5 (Kits, Skins)?
Enter client.connect 194.54.88.44:27715 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.