Salty Test #1
Online 194.69.160.182:28015 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 00:50 UTC18h ago | – | – | running | 0 |
| Thu 1 Oct, 17:10 UTC FW26d ago | 1 | – | – | 3 |
| Tue 29 Sep, 06:22 UTC28d ago | 1 | held half | 2.5 days | 0 |
| Mon 28 Sep, 08:22 UTC29d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Salty Test #1?
These are the Rust Pop Watch lists that include Salty Test #1: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Salty Test #1 mean?
These are the tags Salty Test #1 publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp20 (Max players): There are 20 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Salty Test #1 rank against other Rust servers?
Player hours over the last week rank Salty Test #1 at #5,357, within the top 24% of ranked servers.
How many players are on Salty Test #1 right now?
0 players are on Salty Test #1 at the moment, out of 20 slots. Averaging 0 players across seven days, it topped out at 2. Look at 11:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.
Server facts
Is Salty Test #1 online, and how reliable is it?
Right now, Salty Test #1 is up and running. Based on the uptime it reports, the last restart was about 17 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Does Salty Test #1 run smoothly?
Average server fps for the last 48 hours was 92, and it never went below 56. Entities reached a maximum of 134,963: buildings, deployables and everything else. The highest memory usage was 7,500 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Salty Test #1 located?
There is no region from Salty Test #1. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 194.69.160.182:28015.
Which Rust version is Salty Test #1 on?
Rust network protocol 2635 and build 168909 is the version Salty Test #1 runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on Salty Test #1 when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. 12 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that happened in 50% of its recent wipes. If it did not hold, half the peak was gone by day 9.
What is the wipe schedule on Salty Test #1?
No next wipe can be predicted for Salty Test #1: its wipes happen at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 18 hours.
Rules and settings
Which map does Salty Test #1 run?
The procedural map on Salty Test #1 measures 4,500 and comes from the game with seed 1337. Look at it on RustMaps from this page: the same size and seed always make the same map. The map name, as written, is Custom Map.
What are the rules and settings on Salty Test #1?
No gather rate appears in the name of Salty Test #1. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Salty Test #1?
The console method: start Rust, press F1, and type client.connect 194.69.160.182:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.