RM Dev Server
Online 194.69.160.182:28115 checked 13m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:22 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RM Dev Server?
These are the Rust Pop Watch lists that include RM Dev Server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on RM Dev Server mean?
The game's server browser picks up these tags from RM Dev Server: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp20 (Max players): There are 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does RM Dev Server rank against other Rust servers?
Player hours over the last week rank RM Dev Server at #12,905, within the top 58% of ranked servers.
How many players are on RM Dev Server right now?
RM Dev Server is holding 0 players, with 20 slots in total. Peak for the week was 1, against an average of 0 players.
Server details
Is RM Dev Server online, and how reliable is it?
Right now, RM Dev Server is up and running. Based on the uptime it reports, the last restart was about 5 days 16 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. The first time Rust Pop Watch saw it was 13 September 2026.
Does RM Dev Server run smoothly?
The 48-hour average was 60 server fps, with a low of 55. The world carried as many as 163,649 entities, including buildings and deployables. The highest memory usage was 6,600 MB. What players experience as lag comes from low fps and a rising entity count.
Where is RM Dev Server located?
There is no region from RM Dev Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 194.69.160.182:28115.
Which Rust version is RM Dev Server on?
Rust network protocol 2635 and build 168909 is the version RM Dev Server runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on RM Dev Server when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The crowd on the latest wipe topped out 1 hours in.
What is the wipe schedule on RM Dev Server?
The record of RM Dev Server's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 27 days 10 hours.
The rules
Which map does RM Dev Server run?
Generated by the game with seed 1337, the map on RM Dev Server is procedural and 5,000 in size. Matching size and seed produce the same map, so RustMaps can show it from this page. On the map name: Custom Map.
What are the rules and settings on RM Dev Server?
No gather rate appears in the name of RM Dev Server. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Carbon. The VAC anti-cheat from Valve is on.
Join up
How do I join RM Dev Server?
The console method: start Rust, press F1, and type client.connect 194.69.160.182:28115. Launch Rust on this page is another way, opening Rust via Steam and connecting.