Test
Offline 194.87.29.228:28015 checked 33d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Test?
These are the Rust Pop Watch lists that include Test: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
What do the server tags on Test mean?
The game's server browser picks up these tags from Test: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; v2556 (Protocol): You need the same game version to get in: protocol 2556; cs104071 (Build): Game build: 104071; ptrak (Networking): RakNet is the network layer, the game's standard one; $reu2 (Region code): Coded to region eu2; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Test rank against other Rust servers?
A seven-day player-hours placing of #16,260 puts Test in the top 70% of all ranked servers.
How many players are on Test right now?
Offline now, Test was last spotted 33 days 20 hours ago.
Server details
Is Test online, and how reliable is it?
Test shows as offline, last spotted 33 days 20 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 25 September 2026.
Where is Test located?
There is no published region for Test, whose region code is eu2. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 194.87.29.228:28015.
Which Rust version is Test on?
Rust network protocol 2556 and build 104071 is the version Test runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Test?
Test's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 68 days 8 hours is when the present world was made.
Map and rules
Which map does Test run?
Test uses a procedural map, which the game generates.
What are the rules and settings on Test?
The name of Test says nothing about gather rate. No group limit is published. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Getting in
How do I join Test?
Enter client.connect 194.87.29.228:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.