Live 33,825 players 11,594 servers online 65 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published pllm-test Off dutyoffline
Celebrity profile

pllm-test

Offline 195.26.233.151:28015 checked 16d ago

moddedcarbon
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Vital stats

Players now 0/ 4 slots 0% full
7-day average0peak –
Rank#15,591top 71%
Region–no continent published · group 8, the default
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include pllm-test?

These are the Rust Pop Watch lists that include pllm-test: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on pllm-test mean?

The game's server browser picks up these tags from pllm-test: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp4 (Max players): Slots: 4; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does pllm-test rank against other Rust servers?

Player hours over the last week rank pllm-test at #15,591, within the top 71% of ranked servers.

How many players are on pllm-test right now?

The last sighting of pllm-test was 16 days ago, and it is offline now.

Server details

Is pllm-test online, and how reliable is it?

pllm-test shows as offline, last spotted 16 days ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 12 October 2026.

Where is pllm-test located?

No region is published by pllm-test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 195.26.233.151:28015.

Which Rust version is pllm-test on?

On Linux, pllm-test runs Rust network protocol 2634 and build 167398. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What is the wipe schedule on pllm-test?

pllm-test's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 16 days 2 hours.

The rules

Which map does pllm-test run?

pllm-test uses a procedural map, which the game generates.

What are the rules and settings on pllm-test?

Nothing in the name tells you the gather rate on pllm-test. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join pllm-test?

Enter client.connect 195.26.233.151:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp4
Max players Slots: 4.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol You need the same game version to get in: protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon A plugin framework called Carbon is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.