SoloOffline2
Offline 195.3.134.192:28015 checked 38d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 13:09 UTC38d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include SoloOffline2?
These Rust Pop Watch lists include SoloOffline2: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on SoloOffline2 mean?
These are the tags SoloOffline2 publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): There are 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): It's on game build 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does SoloOffline2 rank against other Rust servers?
A seven-day player-hours placing of #13,259 puts SoloOffline2 in the top – of all ranked servers.
How many players are on SoloOffline2 right now?
The last sighting of SoloOffline2 was 38 days 10 hours ago, and it is offline now.
Server details
Is SoloOffline2 online, and how reliable is it?
SoloOffline2 shows as offline, last spotted 38 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 19 September 2026.
Where is SoloOffline2 located?
There is no region from SoloOffline2. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 195.3.134.192:28015.
Which Rust version is SoloOffline2 on?
Rust network protocol 2633 and build 163794 is the version SoloOffline2 runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on SoloOffline2 when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on SoloOffline2?
Too few wipes are on record for SoloOffline2 to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 38 days 13 hours.
Rules and settings
Which map does SoloOffline2 run?
The map on SoloOffline2 is procedural, made by the game.
What are the rules and settings on SoloOffline2?
The name of SoloOffline2 says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join SoloOffline2?
Enter client.connect 195.3.134.192:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.