SoloOffline
Offline 195.3.134.230:28015 checked 45d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include SoloOffline?
These are the Rust Pop Watch lists that include SoloOffline: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on SoloOffline mean?
These are the tags SoloOffline publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): There are 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How many players are on SoloOffline right now?
The last sighting of SoloOffline was 45 days 19 hours ago, and it is offline now.
Server facts
Is SoloOffline online, and how reliable is it?
SoloOffline shows as offline, last spotted 45 days 19 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 13 September 2026.
Where is SoloOffline located?
There is no region from SoloOffline. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 195.3.134.230:28015.
Which Rust version is SoloOffline on?
Rust network protocol 2633 and build 163794 is the version SoloOffline runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on SoloOffline?
SoloOffline's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 45 days 20 hours.
Rules and settings
Which map does SoloOffline run?
A procedural map is what SoloOffline runs, generated by the game.
What are the rules and settings on SoloOffline?
The name of SoloOffline says nothing about gather rate. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join SoloOffline?
Enter client.connect 195.3.134.230:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.