PhantomZone1
Offline 197.184.120.253:28015 checked 36d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include PhantomZone1?
These Rust Pop Watch lists include PhantomZone1: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on PhantomZone1 mean?
These are the tags PhantomZone1 publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs164530 (Build): It's on game build 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does PhantomZone1 rank against other Rust servers?
The last seven days of player hours place PhantomZone1 at #14,157, in the top 65% of all ranked servers.
How many players are on PhantomZone1 right now?
PhantomZone1 went quiet 36 days 1 hours ago and is offline at the moment.
Server details
Is PhantomZone1 online, and how reliable is it?
PhantomZone1 shows as offline, last spotted 36 days 1 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 23 September 2026.
Where is PhantomZone1 located?
There is no region from PhantomZone1. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 197.184.120.253:28015.
Which Rust version is PhantomZone1 on?
On Windows, PhantomZone1 runs Rust network protocol 2633 and build 164530. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on PhantomZone1?
The record of PhantomZone1's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 36 days 12 hours is when the present world was made.
The rules
Which map does PhantomZone1 run?
PhantomZone1 uses a procedural map, which the game generates.
What are the rules and settings on PhantomZone1?
Nothing in the name tells you the gather rate on PhantomZone1. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join PhantomZone1?
The console method: start Rust, press F1, and type client.connect 197.184.120.253:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.