PhantomZone1
Offline 197.185.135.52:28015 checked 34d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include PhantomZone1?
These are the Rust Pop Watch lists that include PhantomZone1: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on PhantomZone1 mean?
The game's server browser picks up these tags from PhantomZone1: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does PhantomZone1 rank against other Rust servers?
Player hours over the last week rank PhantomZone1 at #13,234, within the top 61% of ranked servers.
How many players are on PhantomZone1 right now?
PhantomZone1 went quiet 34 days 20 hours ago and is offline at the moment.
Server details
Is PhantomZone1 online, and how reliable is it?
Down at the moment: PhantomZone1 was last seen 34 days 20 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 23 September 2026.
Where is PhantomZone1 located?
There is no region from PhantomZone1. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 197.185.135.52:28015.
Which Rust version is PhantomZone1 on?
Rust network protocol 2633 and build 164530 is the version PhantomZone1 runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on PhantomZone1?
PhantomZone1's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 35 days 10 hours is when the present world was made.
Map and rules
Which map does PhantomZone1 run?
A procedural map is what PhantomZone1 runs, generated by the game.
What are the rules and settings on PhantomZone1?
Nothing in the name tells you the gather rate on PhantomZone1. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Getting in
How do I join PhantomZone1?
Enter client.connect 197.185.135.52:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.