PhantomZone1
Offline 197.185.164.179:28015 checked 35d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include PhantomZone1?
These Rust Pop Watch lists include PhantomZone1: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on PhantomZone1 mean?
These are the tags PhantomZone1 publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs164530 (Build): The game build is 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does PhantomZone1 rank against other Rust servers?
Player hours over the last week rank PhantomZone1 at #15,150, within the top 69% of ranked servers.
How many players are on PhantomZone1 right now?
Offline now, PhantomZone1 was last spotted 35 days 2 hours ago.
Server details
Is PhantomZone1 online, and how reliable is it?
Down at the moment: PhantomZone1 was last seen 35 days 2 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 24 September 2026.
Where is PhantomZone1 located?
There is no region from PhantomZone1. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 197.185.164.179:28015.
Which Rust version is PhantomZone1 on?
Rust network protocol 2633 and build 164530 is the version PhantomZone1 runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on PhantomZone1?
The record of PhantomZone1's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 36 days 2 hours is when the present world was made.
Rules and settings
Which map does PhantomZone1 run?
PhantomZone1 uses a procedural map, which the game generates.
What are the rules and settings on PhantomZone1?
The name of PhantomZone1 says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Getting in
How do I join PhantomZone1?
The console method: start Rust, press F1, and type client.connect 197.185.164.179:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.