Brett's Rust Development Server
Offline 198.182.176.66:28015 checked 18d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Brett's Rust Development Server?
You'll find Brett's Rust Development Server on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Brett's Rust Development Server mean?
These are the tags Brett's Rust Development Server publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): There are 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166494 (Build): The game build is 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Brett's Rust Development Server rank against other Rust servers?
Player hours over the last week rank Brett's Rust Development Server at #15,865, within the top 72% of ranked servers.
How many players are on Brett's Rust Development Server right now?
Brett's Rust Development Server went quiet 18 days 12 hours ago and is offline at the moment.
Server facts
Is Brett's Rust Development Server online, and how reliable is it?
The server Brett's Rust Development Server is not online now; 18 days 12 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 10 October 2026.
Where is Brett's Rust Development Server located?
No region is published by Brett's Rust Development Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 198.182.176.66:28015.
Which Rust version is Brett's Rust Development Server on?
Rust network protocol 2634 and build 166494 is the version Brett's Rust Development Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Brett's Rust Development Server?
The record of Brett's Rust Development Server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 4 hours.
Rules and settings
Which map does Brett's Rust Development Server run?
The map on Brett's Rust Development Server is procedural, made by the game.
What are the rules and settings on Brett's Rust Development Server?
Nothing in the name tells you the gather rate on Brett's Rust Development Server. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. The VAC anti-cheat from Valve is on.
How to join
How do I join Brett's Rust Development Server?
The console method: start Rust, press F1, and type client.connect 198.182.176.66:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.