rust-roaming-mobs dev
Offline 2.100.241.106:28025 checked 10d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 10:20 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include rust-roaming-mobs dev?
These are the Rust Pop Watch lists that include rust-roaming-mobs dev: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on rust-roaming-mobs dev mean?
These are the tags rust-roaming-mobs dev publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp4 (Max players): It has 4 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does rust-roaming-mobs dev rank against other Rust servers?
Player hours over the last week rank rust-roaming-mobs dev at #15,224, within the top 70% of ranked servers.
How many players are on rust-roaming-mobs dev right now?
rust-roaming-mobs dev went quiet 10 days 19 hours ago and is offline at the moment.
Server facts
Is rust-roaming-mobs dev online, and how reliable is it?
rust-roaming-mobs dev shows as offline, last spotted 10 days 19 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 6 October 2026.
Where is rust-roaming-mobs dev located?
There is no region from rust-roaming-mobs dev. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 2.100.241.106:28025.
Which Rust version is rust-roaming-mobs dev on?
Rust network protocol 2634 and build 167781 is the version rust-roaming-mobs dev runs on Linux. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on rust-roaming-mobs dev when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. 6 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on rust-roaming-mobs dev?
rust-roaming-mobs dev's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 12 days 23 hours.
Rules and settings
Which map does rust-roaming-mobs dev run?
rust-roaming-mobs dev uses a procedural map, which the game generates.
What are the rules and settings on rust-roaming-mobs dev?
The name of rust-roaming-mobs dev says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join rust-roaming-mobs dev?
The console method: start Rust, press F1, and type client.connect 2.100.241.106:28025. Launch Rust on this page is another way, opening Rust via Steam and connecting.