Live 36,584 players 11,612 servers online 70 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published HyperRev Rust Development | No EAC Off dutyoffline
Celebrity profile

HyperRev Rust Development | No EAC

Offline 2.105.204.150:28015 checked 10d ago

moddedoxide
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Vital stats

Players now 0/ 4 slots 0% full
7-day average0peak –
Rank#15,255top 70%
Region–no continent published · group 8, the default
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep28 Sep5 Oct11 Oct18 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 18:25 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include HyperRev Rust Development | No EAC?

These Rust Pop Watch lists include HyperRev Rust Development | No EAC: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on HyperRev Rust Development | No EAC mean?

These are the tags HyperRev Rust Development | No EAC publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167584 (Build): The game build is 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Population

How does HyperRev Rust Development | No EAC rank against other Rust servers?

The last seven days of player hours place HyperRev Rust Development | No EAC at #15,255, in the top 70% of all ranked servers.

How many players are on HyperRev Rust Development | No EAC right now?

HyperRev Rust Development | No EAC went quiet 10 days 12 hours ago and is offline at the moment.

Server facts

Is HyperRev Rust Development | No EAC online, and how reliable is it?

Down at the moment: HyperRev Rust Development | No EAC was last seen 10 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 21 September 2026.

Where is HyperRev Rust Development | No EAC located?

There is no region from HyperRev Rust Development | No EAC. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 2.105.204.150:28015.

Which Rust version is HyperRev Rust Development | No EAC on?

Rust network protocol 2634 and build 167584 is the version HyperRev Rust Development | No EAC runs on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What happens on HyperRev Rust Development | No EAC when wipe day comes around?

Recent wipes averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.

What is the wipe schedule on HyperRev Rust Development | No EAC?

The record of HyperRev Rust Development | No EAC's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 12 hours.

Map and rules

Which map does HyperRev Rust Development | No EAC run?

The map on HyperRev Rust Development | No EAC is procedural, made by the game.

What are the rules and settings on HyperRev Rust Development | No EAC?

No gather rate appears in the name of HyperRev Rust Development | No EAC. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat is off: VAC, Valve's system.

How to join

How do I join HyperRev Rust Development | No EAC?

The console method: start Rust, press F1, and type client.connect 2.105.204.150:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp4
Max players Slots: 4.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The game protocol is 2634, so your client has to match it to join.
cs167584
Build The game build is 167584.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.