Local Test Server
Offline 2.134.73.108:28015 checked 24d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:37 UTC24d ago | 1 | – | running | 0 |
| Fri 2 Oct, 17:24 UTC26d ago | 1 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Local Test Server?
These are the Rust Pop Watch lists that include Local Test Server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Test Server mean?
These are the tags Local Test Server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp15 (Max players): Slots: 15; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166586 (Build): It's on game build 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Local Test Server rank against other Rust servers?
Player hours over the last week rank Local Test Server at #16,001, within the top 71% of ranked servers.
How many players are on Local Test Server right now?
Offline now, Local Test Server was last spotted 24 days 6 hours ago.
Server details
Is Local Test Server online, and how reliable is it?
Local Test Server shows as offline, last spotted 24 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 13 September 2026.
Where is Local Test Server located?
No region is published by Local Test Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 2.134.73.108:28015.
Which Rust version is Local Test Server on?
Rust network protocol 2634 and build 166586 is the version Local Test Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on Local Test Server when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. 2 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Local Test Server?
Local Test Server's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 24 days 10 hours is when the present world was made.
Map and rules
Which map does Local Test Server run?
The procedural map on Local Test Server measures 2,000 and comes from the game with seed 12345. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Local Test Server?
No gather rate appears in the name of Local Test Server. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Getting in
How do I join Local Test Server?
Enter client.connect 2.134.73.108:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.