Live 81,677 players 11,911 servers online 102 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Lust Perchance Onlineright now
Celebrity profile

Lust Perchance

Online 2.24.172.3:28015 checked 12m ago

moddedoxide
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Vital stats

Players now 0/ 10 slots 0% full −1−100%against this time yesterday
7-day average1peak 3
Rank#3,802top 17%
Region–no continent published · group 8, the default
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
00.511.5221:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

025507510021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 16:01 UTC17d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Lust Perchance?

These are the Rust Pop Watch lists that include Lust Perchance: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Lust Perchance mean?

The game's server browser picks up these tags from Lust Perchance: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does Lust Perchance rank against other Rust servers?

The last seven days of player hours place Lust Perchance at #3,802, in the top 17% of all ranked servers.

How many players are on Lust Perchance right now?

The current tally at Lust Perchance: 0 players across 10 slots. Peak for the week was 3, against an average of 1 players. Over the last 48 hours, the fullest hour was 23:00 UTC, averaging 2 players.

About the server

Is Lust Perchance online, and how reliable is it?

Lust Perchance is live at the moment. The uptime figure suggests it restarted roughly 3 days 7 hours ago. The last 7 full days saw uptime of 96%, with 161 out of 168 hours online. Rust Pop Watch's first record of it is 10 October 2026.

Does Lust Perchance run smoothly?

Average server fps for the last 48 hours was 59, and it never went below 30. Entities reached a maximum of 127,983: buildings, deployables and everything else. Memory use peaked at 4,693 MB. What players experience as lag comes from low fps and a rising entity count.

Where is Lust Perchance located?

No region is published by Lust Perchance. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 2.24.172.3:28015.

Which Rust version is Lust Perchance on?

On Linux, Lust Perchance runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What happens on Lust Perchance when wipe day comes around?

The average busiest crowd over recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.

What is the wipe schedule on Lust Perchance?

Too few wipes are on record for Lust Perchance to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 17 days 4 hours is when the present world was made.

The rules

Which map does Lust Perchance run?

The procedural map on Lust Perchance measures 4,750 and comes from the game with seed 2110744718. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on Lust Perchance?

No gather rate appears in the name of Lust Perchance. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

Getting in

How do I join Lust Perchance?

The console method: start Rust, press F1, and type client.connect 2.24.172.3:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp10
Max players There are 10 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.