Live 60,289 players 11,750 servers online 126 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Staging Dev Server Off dutyoffline
Celebrity profile

Staging Dev Server

Offline 2.31.115.187:28015 checked 6h ago

moddedcarbon
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Vital stats

Players now 0/ 50 slots 0% full
7-day average0peak –
Rank#15,405top 69%
Region–no continent published · group 8, the default
Last wipe7h agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeakWipe
0123414:0015:0016:00Wiped Tue 27 Oct, 16:11 UTCWIPE

Hourly average and peak, UTC.

Behind the scenes

Server performance

Server fpsWipe
010020030040014:0015:0016:00Wiped Tue 27 Oct, 16:11 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
No rank history yet.

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 14:58 UTC8h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Staging Dev Server?

You'll find Staging Dev Server on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Staging Dev Server mean?

For the server browser, Staging Dev Server lists these tags: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs169364 (Build): Game build: 169364; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does Staging Dev Server rank against other Rust servers?

Player hours over the last week rank Staging Dev Server at #15,405, within the top 69% of ranked servers.

How many players are on Staging Dev Server right now?

Offline now, Staging Dev Server was last spotted 6 hours ago. The seven-day average sits at 0 players.

Server details

Is Staging Dev Server online, and how reliable is it?

Staging Dev Server shows as offline, last spotted 6 hours ago. The first time Rust Pop Watch saw it was 27 October 2026.

Does Staging Dev Server run smoothly?

Average server fps for the last 48 hours was 254, and it never went below 253. At its peak it held 44,000 entities: buildings, deployables and all the rest. The highest memory usage was 1,482 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is Staging Dev Server located?

There is no region from Staging Dev Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 2.31.115.187:28015.

Which Rust version is Staging Dev Server on?

Rust network protocol 2635 and build 169364 is the version Staging Dev Server runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What is the wipe schedule on Staging Dev Server?

The record of Staging Dev Server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 hours.

Rules and settings

Which map does Staging Dev Server run?

The procedural map on Staging Dev Server measures 3,000 and comes from the game with seed 12345. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on Staging Dev Server?

Nothing in the name tells you the gather rate on Staging Dev Server. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join Staging Dev Server?

Enter client.connect 2.31.115.187:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs169364,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs169364
Build Game build: 169364.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is what it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.