Staging Dev Server
Offline 2.31.115.187:28015 checked 6h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 14:58 UTC8h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Staging Dev Server?
You'll find Staging Dev Server on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Staging Dev Server mean?
For the server browser, Staging Dev Server lists these tags: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs169364 (Build): Game build: 169364; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Staging Dev Server rank against other Rust servers?
Player hours over the last week rank Staging Dev Server at #15,405, within the top 69% of ranked servers.
How many players are on Staging Dev Server right now?
Offline now, Staging Dev Server was last spotted 6 hours ago. The seven-day average sits at 0 players.
Server details
Is Staging Dev Server online, and how reliable is it?
Staging Dev Server shows as offline, last spotted 6 hours ago. The first time Rust Pop Watch saw it was 27 October 2026.
Does Staging Dev Server run smoothly?
Average server fps for the last 48 hours was 254, and it never went below 253. At its peak it held 44,000 entities: buildings, deployables and all the rest. The highest memory usage was 1,482 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Staging Dev Server located?
There is no region from Staging Dev Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 2.31.115.187:28015.
Which Rust version is Staging Dev Server on?
Rust network protocol 2635 and build 169364 is the version Staging Dev Server runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Staging Dev Server?
The record of Staging Dev Server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 hours.
Rules and settings
Which map does Staging Dev Server run?
The procedural map on Staging Dev Server measures 3,000 and comes from the game with seed 12345. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Staging Dev Server?
Nothing in the name tells you the gather rate on Staging Dev Server. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Staging Dev Server?
Enter client.connect 2.31.115.187:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.