Public Dev Server
Offline 2.31.5.191:28015 checked 25d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:14 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Public Dev Server?
These Rust Pop Watch lists include Public Dev Server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Public Dev Server mean?
The game's server browser picks up these tags from Public Dev Server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): There are 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Public Dev Server rank against other Rust servers?
Player hours over the last week rank Public Dev Server at #15,915, within the top 69% of ranked servers.
How many players are on Public Dev Server right now?
The last sighting of Public Dev Server was 25 days 15 hours ago, and it is offline now.
Server details
Is Public Dev Server online, and how reliable is it?
Down at the moment: Public Dev Server was last seen 25 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 2 October 2026.
Where is Public Dev Server located?
No region is published by Public Dev Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 2.31.5.191:28015.
Which Rust version is Public Dev Server on?
On Linux, Public Dev Server runs Rust network protocol 2634 and build 166586. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on Public Dev Server when wipe day comes around?
The average busiest crowd over recent wipes was 0 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on Public Dev Server?
The record of Public Dev Server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 25 days 16 hours.
Map and rules
Which map does Public Dev Server run?
The map on Public Dev Server is procedural, made by the game.
What are the rules and settings on Public Dev Server?
Nothing in the name tells you the gather rate on Public Dev Server. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Public Dev Server?
Enter client.connect 2.31.5.191:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.