Test
Offline 2.38.140.75:28015 checked 18h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 13:24 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Test?
These are the Rust Pop Watch lists that include Test: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Test mean?
The game's server browser picks up these tags from Test: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Test rank against other Rust servers?
A seven-day player-hours placing of #6,298 puts Test in the top 28% of all ranked servers.
How many players are on Test right now?
Offline now, Test was last spotted 18 hours ago. Averaging 1 players across seven days, it topped out at 1. Look at 14:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.
Server facts
Is Test online, and how reliable is it?
The server Test is not online now; 18 hours have passed since it was last seen. Out of 120 hours in the last 5 full days, it was online for 19, a 16% uptime. Rust Pop Watch's first record of it is 22 October 2026.
Where is Test located?
No region is published by Test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 2.38.140.75:28015.
Which Rust version is Test on?
Rust network protocol 2635 and build 168909 is the version Test runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on Test when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on Test?
Test's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 4 days 15 hours.
The rules
What are the rules and settings on Test?
Nothing in the name tells you the gather rate on Test. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
How to join
How do I join Test?
The console method: start Rust, press F1, and type client.connect 2.38.140.75:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.