Oil Trainer - Local Development
Offline 2.59.158.100:28015 checked 30d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Oil Trainer - Local Development?
These Rust Pop Watch lists include Oil Trainer - Local Development: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Oil Trainer - Local Development mean?
These are the tags Oil Trainer - Local Development publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp6 (Max players): There are 6 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Oil Trainer - Local Development rank against other Rust servers?
Player hours over the last week rank Oil Trainer - Local Development at #16,965, within the top 72% of ranked servers.
How many players are on Oil Trainer - Local Development right now?
The last sighting of Oil Trainer - Local Development was 30 days 19 hours ago, and it is offline now.
About the server
Is Oil Trainer - Local Development online, and how reliable is it?
Down at the moment: Oil Trainer - Local Development was last seen 30 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 27 September 2026.
Where is Oil Trainer - Local Development located?
There is no region from Oil Trainer - Local Development. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 2.59.158.100:28015.
Which Rust version is Oil Trainer - Local Development on?
On Windows, Oil Trainer - Local Development runs Rust network protocol 2633 and build 165217. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Oil Trainer - Local Development?
The record of Oil Trainer - Local Development's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 30 days 19 hours is when the present world was made.
Rules and settings
Which map does Oil Trainer - Local Development run?
Oil Trainer - Local Development uses a procedural map, which the game generates.
What are the rules and settings on Oil Trainer - Local Development?
Nothing in the name tells you the gather rate on Oil Trainer - Local Development. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Join up
How do I join Oil Trainer - Local Development?
The console method: start Rust, press F1, and type client.connect 2.59.158.100:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.