Live 74,292 players 11,842 servers online 224 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published My Rust server | Powered by AMP Off dutyoffline
Celebrity profile

My Rust server | Powered by AMP

Offline 20.121.138.156:26499 checked 21h ago

moddedcarbon
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Vital stats

Players now 0/ 100 slots 0% full
7-day average0peak 1
Rank#13,778top 62%
Region–no continent published · group 8, the default
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

AveragePeak
00.250.50.75100:0003:0006:0010:0013:0016:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020000:0003:0006:0010:0013:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include My Rust server | Powered by AMP?

You'll find My Rust server | Powered by AMP on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on My Rust server | Powered by AMP mean?

These are the tags My Rust server | Powered by AMP publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): There are 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. Current players, queue and world age are in the tags too, displayed at the top of this page.

The players

How does My Rust server | Powered by AMP rank against other Rust servers?

The last seven days of player hours place My Rust server | Powered by AMP at #13,778, in the top 62% of all ranked servers.

How many players are on My Rust server | Powered by AMP right now?

Offline now, My Rust server | Powered by AMP was last spotted 21 hours ago. Peak for the week was 1, against an average of 0 players. Look at 00:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.

Server facts

Is My Rust server | Powered by AMP online, and how reliable is it?

The server My Rust server | Powered by AMP is not online now; 21 hours have passed since it was last seen. Based on the uptime it reports, the last restart was about 15 hours ago. Out of 168 hours in the last 7 full days, it was online for 70, a 42% uptime. It came to Rust Pop Watch's attention on 20 October 2026.

Does My Rust server | Powered by AMP run smoothly?

Average server fps for the last 48 hours was 142, and it never went below 82. Entities reached a maximum of 111,903: buildings, deployables and everything else. The highest memory usage was 3,586 MB. What players experience as lag comes from low fps and a rising entity count.

Where is My Rust server | Powered by AMP located?

No region is published by My Rust server | Powered by AMP. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 20.121.138.156:26499.

Which Rust version is My Rust server | Powered by AMP on?

Rust network protocol 2635 and build 168909 is the version My Rust server | Powered by AMP runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What is the wipe schedule on My Rust server | Powered by AMP?

My Rust server | Powered by AMP's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 8 days 17 hours.

Rules and settings

Which map does My Rust server | Powered by AMP run?

The procedural map on My Rust server | Powered by AMP measures 4,500 and comes from the game with seed 6738. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. The VAC anti-cheat from Valve is off.

Getting in

How do I join My Rust server | Powered by AMP?

Enter client.connect 20.121.138.156:26499 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players There are 100 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build It's on game build 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework called Carbon is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.