TicoLand AI DEV
Offline 200.5.59.143:28025 checked 39d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include TicoLand AI DEV?
These are the Rust Pop Watch lists that include TicoLand AI DEV: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TicoLand AI DEV mean?
These are the tags TicoLand AI DEV publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp5 (Max players): It has 5 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does TicoLand AI DEV rank against other Rust servers?
A seven-day player-hours placing of #13,268 puts TicoLand AI DEV in the top – of all ranked servers.
How many players are on TicoLand AI DEV right now?
The last sighting of TicoLand AI DEV was 39 days 1 hours ago, and it is offline now.
Server details
Is TicoLand AI DEV online, and how reliable is it?
Down at the moment: TicoLand AI DEV was last seen 39 days 1 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 18 September 2026.
Where is TicoLand AI DEV located?
No region is published by TicoLand AI DEV. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 200.5.59.143:28025.
Which Rust version is TicoLand AI DEV on?
Rust network protocol 2633 and build 164530 is the version TicoLand AI DEV runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on TicoLand AI DEV?
TicoLand AI DEV's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 40 days 11 hours is when the present world was made.
Rules and settings
Which map does TicoLand AI DEV run?
A procedural map is what TicoLand AI DEV runs, generated by the game.
What are the rules and settings on TicoLand AI DEV?
The name of TicoLand AI DEV says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join TicoLand AI DEV?
Enter client.connect 200.5.59.143:28025 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.