(DEV) Rustron Mini PVE (testing)
Online OC 202.137.160.179:28015 checked 12m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers, top 72% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:18 UTC FW28d ago | 1 | – | running | 0 |
| Wed 30 Sep, 22:10 UTC29d ago | 1 | – | 1 days | 0 |
| Tue 29 Sep, 23:39 UTC30d ago | 1 | – | 0.9 days | 0 |
| Tue 29 Sep, 05:00 UTC30d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include (DEV) Rustron Mini PVE (testing)?
These are the Rust Pop Watch lists that include (DEV) Rustron Mini PVE (testing): Oceania Rust servers, live, Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on (DEV) Rustron Mini PVE (testing) mean?
These are the tags (DEV) Rustron Mini PVE (testing) publishes for the browser: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world supplies the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; OC (Oceania): In the server browser it sits under Oceania. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does (DEV) Rustron Mini PVE (testing) rank against other Rust servers?
(DEV) Rustron Mini PVE (testing) takes #7,999 on seven-day player hours, a top 36% spot overall and #154 across Oceania.
How many players are on (DEV) Rustron Mini PVE (testing) right now?
0 players are on (DEV) Rustron Mini PVE (testing) at the moment, out of 100 slots. Averaging 0 players across seven days, it topped out at 1. Look at 12:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.
Server facts
Is (DEV) Rustron Mini PVE (testing) online, and how reliable is it?
(DEV) Rustron Mini PVE (testing) is live at the moment. The uptime figure suggests it restarted roughly 12 hours ago. It was up 93% of the time over the last 7 full days, 157 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Does (DEV) Rustron Mini PVE (testing) run smoothly?
Average server fps for the last 48 hours was 94, and it never went below 45. At its peak it held 93,173 entities: buildings, deployables and all the rest. The highest memory usage was 3,948 MB. Players feel lag when fps drops and the entity count climbs.
Where is (DEV) Rustron Mini PVE (testing) located?
In Oceania, (DEV) Rustron Mini PVE (testing) lists itself with its OC tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 202.137.160.179:28015.
Which Rust version is (DEV) Rustron Mini PVE (testing) on?
Rust network protocol 2635 and build 168909 is the version (DEV) Rustron Mini PVE (testing) runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on (DEV) Rustron Mini PVE (testing) when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on (DEV) Rustron Mini PVE (testing)?
(DEV) Rustron Mini PVE (testing) wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. The world it is running now dates from 28 days 4 hours. A wipe schedule of one wipe a month is published in its tags.
The rules
Which map does (DEV) Rustron Mini PVE (testing) run?
A procedural map of 5,000 with seed 2078740279 is what (DEV) Rustron Mini PVE (testing) runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page. Custom Map is how the map name reads.
What are the rules and settings on (DEV) Rustron Mini PVE (testing)?
No gather rate appears in the name of (DEV) Rustron Mini PVE (testing). Eight players per group: that is the game's default. pve is the game mode, no fighting other players. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join (DEV) Rustron Mini PVE (testing)?
The console method: start Rust, press F1, and type client.connect 202.137.160.179:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://rustron.tebex.io/.