QS『鱼山路』pve|耐玩|升级|突袭
Online EA 202.189.16.15:21015 checked 12m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 2% of all ranked servers, top 3% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Who runs QS『鱼山路』pve|耐玩|升级|突袭?
QS『鱼山路』pve|耐玩|升级|突袭 and 18 other servers we track publish a rustqs.com hostname, which points to one operator behind them.
Which Rust Pop Watch lists and filters include QS『鱼山路』pve|耐玩|升级|突袭?
You'll find QS『鱼山路』pve|耐玩|升级|突袭 on the following Rust Pop Watch lists: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Average players: 25+ on average.
What do the server tags on QS『鱼山路』pve|耐玩|升级|突袭 mean?
The game's server browser picks up these tags from QS『鱼山路』pve|耐玩|升级|突袭: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): Its place in the server browser is under East Asia; oxidation (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does QS『鱼山路』pve|耐玩|升级|突袭 rank against other Rust servers?
QS『鱼山路』pve|耐玩|升级|突袭 takes #497 on seven-day player hours, a top 2% spot overall and #15 across Asia.
How many players are on QS『鱼山路』pve|耐玩|升级|突袭 right now?
The current tally at QS『鱼山路』pve|耐玩|升级|突袭: 9 players across 100 slots. Peak for the week was 48, against an average of 37 players. The busiest stretch of the last 48 hours came at 12:00 UTC, averaging 47 players.
About the server
Is QS『鱼山路』pve|耐玩|升级|突袭 online, and how reliable is it?
Right now, QS『鱼山路』pve|耐玩|升级|突袭 is up and running. Based on the uptime it reports, the last restart was about 8 hours ago. Out of 120 hours in the last 5 full days, it was online for 119, a 99% uptime. It came to Rust Pop Watch's attention on 23 October 2026.
Does QS『鱼山路』pve|耐玩|升级|突袭 run smoothly?
Its server fps over the last 48 hours averaged 58, with 44 as the lowest. The world carried as many as 104,207 entities, including buildings and deployables. Memory use peaked at 5,010 MB. Players feel lag when fps drops and the entity count climbs.
Where is QS『鱼山路』pve|耐玩|升级|突袭 located?
With its EA tag, QS『鱼山路』pve|耐玩|升级|突袭 lists itself in Asia. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 202.189.16.15:21015.
Which Rust version is QS『鱼山路』pve|耐玩|升级|突袭 on?
Rust network protocol 2635 and build 168909 is the version QS『鱼山路』pve|耐玩|升级|突袭 runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on QS『鱼山路』pve|耐玩|升级|突袭?
Too few wipes are on record for QS『鱼山路』pve|耐玩|升级|突袭 to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 10 days 23 hours is when the present world was made.
Rules and settings
Which map does QS『鱼山路』pve|耐玩|升级|突袭 run?
The procedural map on QS『鱼山路』pve|耐玩|升级|突袭 measures 4,000 and comes from the game with seed 453061261. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on QS『鱼山路』pve|耐玩|升级|突袭?
The name of QS『鱼山路』pve|耐玩|升级|突袭 says nothing about gather rate. Groups go up to 8 players, which is the default. It runs pve, no fighting other players. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join QS『鱼山路』pve|耐玩|升级|突袭?
Enter client.connect 202.189.16.15:21015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.