MuninsRustServer
Offline 202.36.95.177:26089 checked 37d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include MuninsRustServer?
You'll find MuninsRustServer on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on MuninsRustServer mean?
These are the tags MuninsRustServer publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165074 (Build): The game build is 165074; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does MuninsRustServer rank against other Rust servers?
Player hours over the last week rank MuninsRustServer at #15,096, within the top 66% of ranked servers.
How many players are on MuninsRustServer right now?
MuninsRustServer went quiet 37 days 19 hours ago and is offline at the moment.
Server details
Is MuninsRustServer online, and how reliable is it?
Down at the moment: MuninsRustServer was last seen 37 days 19 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 21 September 2026.
Where is MuninsRustServer located?
There is no region from MuninsRustServer. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 202.36.95.177:26089.
Which Rust version is MuninsRustServer on?
Rust network protocol 2633 and build 165074 is the version MuninsRustServer runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on MuninsRustServer?
Too few wipes are on record for MuninsRustServer to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 37 days 23 hours is when the present world was made.
The rules
Which map does MuninsRustServer run?
The procedural map on MuninsRustServer measures 3,000 and comes from the game with seed 1. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on MuninsRustServer?
Nothing in the name tells you the gather rate on MuninsRustServer. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join MuninsRustServer?
Enter client.connect 202.36.95.177:26089 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.