Live 39,744 players 11,644 servers online 76 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published The lab Onlineright now
Celebrity profile

The lab

Online 202.36.95.61:28015 checked 8m ago

moddedoxide
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Vital stats

Players now 0/ 20 slots 0% full steadyagainst this time yesterday
7-day average0peak 2
Rank#8,984top 40%
Region–no continent published · group 8, the default
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
00.250.50.75103:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:45 UTC FW26d ago 1 – running 0
Mon 28 Sep, 21:00 UTC29d ago 1 held half 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include The lab?

These are the Rust Pop Watch lists that include The lab: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on The lab mean?

These are the tags The lab publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp20 (Max players): It has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does The lab rank against other Rust servers?

The last seven days of player hours place The lab at #8,984, in the top 40% of all ranked servers.

How many players are on The lab right now?

The lab is holding 0 players, with 20 slots in total. Peak for the week was 2, against an average of 0 players. Look at 17:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.

About the server

Is The lab online, and how reliable is it?

The lab is live at the moment. Based on the uptime it reports, the last restart was about 33 hours ago. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. It came to Rust Pop Watch's attention on 13 September 2026.

Does The lab run smoothly?

The 48-hour average was 137 server fps, with a low of 1. The world carried as many as 82,418 entities, including buildings and deployables. Up to 4,594 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.

Where is The lab located?

There is no region from The lab. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 202.36.95.61:28015.

Which Rust version is The lab on?

On Linux, The lab runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

The wipe schedule

What happens on The lab when wipe day comes around?

Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 0 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 100% of the time.

What is the wipe schedule on The lab?

Too few wipes are on record for The lab to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 26 days 6 hours is when the present world was made.

The rules

Which map does The lab run?

Generated by the game with seed 822215108, the map on The lab is procedural and 3,750 in size. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on The lab?

The name of The lab says nothing about gather rate. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

How to join

How do I join The lab?

The console method: start Rust, press F1, and type client.connect 202.36.95.61:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp20
Max players It has 20 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build It's on game build 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.