pllab
Offline 203.149.74.179:29000 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 06:00 UTC4d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include pllab?
These are the Rust Pop Watch lists that include pllab: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on pllab mean?
For the server browser, pllab lists these tags: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): It has 2 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does pllab rank against other Rust servers?
A seven-day player-hours placing of #15,338 puts pllab in the top 69% of all ranked servers.
How many players are on pllab right now?
Offline now, pllab was last spotted 3 days 23 hours ago. Across the past week it drew an average of 0 players.
About the server
Is pllab online, and how reliable is it?
The server pllab is not online now; 3 days 23 hours have passed since it was last seen. The last 3 full days saw uptime of 0%, with 0 out of 72 hours online. Rust Pop Watch's first record of it is 25 October 2026.
Where is pllab located?
No region is published by pllab. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 203.149.74.179:29000.
Which Rust version is pllab on?
Rust network protocol 2635 and build 168909 is the version pllab runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on pllab when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on pllab?
pllab's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 4 days 2 hours.
The rules
Which map does pllab run?
A procedural map is what pllab runs, generated by the game.
What are the rules and settings on pllab?
The name of pllab says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join pllab?
Enter client.connect 203.149.74.179:29000 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.