rustsc plugin proof
Offline 203.149.74.189:30115 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include rustsc plugin proof?
These are the Rust Pop Watch lists that include rustsc plugin proof: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on rustsc plugin proof mean?
For the server browser, rustsc plugin proof lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does rustsc plugin proof rank against other Rust servers?
Player hours over the last week rank rustsc plugin proof at #15,338, within the top 69% of ranked servers.
How many players are on rustsc plugin proof right now?
Offline now, rustsc plugin proof was last spotted 5 days 3 hours ago. Across the past week it drew an average of 0 players.
About the server
Is rustsc plugin proof online, and how reliable is it?
rustsc plugin proof shows as offline, last spotted 5 days 3 hours ago. It was up 0% of the time over the last 4 full days, 0 of 96 hours in total. Rust Pop Watch's first record of it is 24 October 2026.
Where is rustsc plugin proof located?
There is no region from rustsc plugin proof. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 203.149.74.189:30115.
Which Rust version is rustsc plugin proof on?
Rust network protocol 2635 and build 168909 is the version rustsc plugin proof runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on rustsc plugin proof?
The record of rustsc plugin proof's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 5 days 3 hours is when the present world was made.
The rules
Which map does rustsc plugin proof run?
The map on rustsc plugin proof is procedural, made by the game.
What are the rules and settings on rustsc plugin proof?
No gather rate appears in the name of rustsc plugin proof. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join rustsc plugin proof?
The console method: start Rust, press F1, and type client.connect 203.149.74.189:30115. Launch Rust on this page is another way, opening Rust via Steam and connecting.