rustsc plugin editor lab
Offline 203.149.74.189:30125 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 10:50 UTC2d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include rustsc plugin editor lab?
These Rust Pop Watch lists include rustsc plugin editor lab: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on rustsc plugin editor lab mean?
The game's server browser picks up these tags from rustsc plugin editor lab: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does rustsc plugin editor lab rank against other Rust servers?
Player hours over the last week rank rustsc plugin editor lab at #15,335, within the top 69% of ranked servers.
How many players are on rustsc plugin editor lab right now?
rustsc plugin editor lab went quiet 2 days 21 hours ago and is offline at the moment. Across the past week it drew an average of 0 players.
Server details
Is rustsc plugin editor lab online, and how reliable is it?
Down at the moment: rustsc plugin editor lab was last seen 2 days 21 hours ago. Out of 120 hours in the last 5 full days, it was online for 2, a 2% uptime. It came to Rust Pop Watch's attention on 23 October 2026.
Where is rustsc plugin editor lab located?
There is no region from rustsc plugin editor lab. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 203.149.74.189:30125.
Which Rust version is rustsc plugin editor lab on?
On Linux, rustsc plugin editor lab runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on rustsc plugin editor lab when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on rustsc plugin editor lab?
The record of rustsc plugin editor lab's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 22 hours.
The rules
Which map does rustsc plugin editor lab run?
The map on rustsc plugin editor lab is procedural, made by the game.
What are the rules and settings on rustsc plugin editor lab?
No gather rate appears in the name of rustsc plugin editor lab. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join rustsc plugin editor lab?
Enter client.connect 203.149.74.189:30125 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.